package network;

public class WinniningMsg extends NetworkMsg {

	private static final long serialVersionUID = 1L;
	private int gameId;
	
	public WinniningMsg(int gameID) {
		super(Type.Winning);
		this.gameId = gameID;
	}

	/**
	 * @return the gamId
	 */
	public int getGameId() {
		return gameId;
	}
}
